The new version also offers improvements to the Chaos physics tool, ray tracing, new GPU Lightmass, a new Virtual Camera system, enhanced DMX support, and new Datasmith exporter plugins for Rhino and Naviworks. In addition, there's now support for voice communication between participants over VOIP using in-engine peer-to-peer protocols,” said Epic Games in a post. “Users will see significant usability and performance improvements in the Collaborative Viewer template that enables multi-user design reviews on VR/AR/Desktop, both enhancing the collaborative design review process and allowing more users to join a session. The 4.26 version adds support for exporting multi-channel EXRs, Apple ProRes and Avid DNxHR codecs, and Final Cut Pro XML EDLs, as well as the ability to integrate render farms.ĪLSO READ: Epic Games' new app lets devs record real-time face data on Unreal Engine The updated Movie Render Queue allows output render passes including matte IDs, camera motion vectors, Z-depth, ambient occlusion, reflections, and more. Unreal Engine's 4.26 version aims to enhance high-quality media output through new features.
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